Windowed version normal crashes anytime after 1mill to 6 mill
debug.txt
[code]----DEBUG FILE----
Windows 7 detected
GSB Debug File. App version Full 1.56
Desktop resolution is 1280 x 1024
Initialising Direct3D
Initialising global vertex buffer
creating render targets
success in initialising 3D
Initialising Direct Input
Finished Initialising Direct Input
Initialising Sound Engine
Initialised Sound System with 512 channels
Finished Initialising Sound Engine
gratuitousspacebattles/server/getmymessages.php?&username=Lonestar&id=5142-8413-1671-1&lastmessageid=517207
Start of SIM_Internet::OpenLink
End of SIM_Internet::OpenLink
SIM_Internet::DownloadFile(F:\Users\Timothy\Documents/My Games/GratuitousSpaceBattles/web/messages.txt)
SIM_Internet::DownloadFile ends
Not enough shells:…\src\SIM_KineticWeapon.cpp 402 (repeats till end of file)
[/code]
Drawdebug.txt
Initialising 3D Engine
Driver : aticfx32.dll
Description : ATI Radeon HD 4300/4500 Series
DeviceName : \\.\DISPLAY1
Checking For Shader Support
NumSimultaneousRTs:4
hal_caps.PixelShaderVersion >= D3DPS_VERSION(2, 0)
About to Create 3D Device with width: 1024 and height : 768
Attempting hardware Vertex Processing
Finished initialising 3D Engine
Initialising Render target of 512 X 512 rt_ship
rt_ship
Initialising Render target of 1024 X 1024 rt_offscreen1
rt_offscreen1
Initialising Render target of 1024 X 1024 rt_offscreen2
rt_offscreen2
Initialising Render target of 1024 X 1024 rt_transition
rt_transition
titlescreen1024.bmp
cwfont20.dds
zekton16.dds
debris.dds
contrails.dds
escapepod.dds
escapepodengines.dds
shield_impact.dds
client_interlace.dds
dialog_client.dds
19px_highlight.dds
19px_highlight_black.dds
smokeclouds.dds
runninglight.dds
shield_collapse.dds
border_depth.dds
box_background.jpg
textbutton.dds
textbutton_h.dds
circular_wipe.dds
dialog_titlebar.dds
menu_backdrop.jpg
gui_scrollup.dds
gui_scrollup_h.dds
gui_scrolldown.dds
gui_scrolldown_h.dds
scenario_skirmish.dds
scenario_survival.dds
bg1_icon.jpg
achieve_empty.dds
achieve_bronze.dds
achieve_silver.dds
achieve_gold.dds
tooltip.dds
filterbuttons.dds
square_box.dds
square_box_h.dds
square_box_brown.dds
Federation Tiger Cruiser.dds
Federation Falcon Fighter.dds
changeracebutton.dds
newshipbutton.dds
bg1.jpg
strip_fill.jpg
strip_fill_red.jpg
module_locked.dds
f5.dds
Alliance Alligator Cruiser.dds
Alliance Swordfish Frigate.dds
Alliance Cobra Frigate.dds
federation_turret_pd_v2.dds
fed_turret_miss_v2.dds
fed_turret_auto_v2.dds
module_engine_3.dds
module_crew.dds
module_powergen_v7.dds
module_shield_multiphasic.dds
module_armour_v1.dds
gui_dragbutton.dds
gui_sliderbar.dds
deployment_range.dds
fillbar.dds
progress_bar.jpg
loadscreen_redemption.bmp
star.dds
beam_blue_atlas.dds
kinetic_blast.dds
turrets_federation.dds
shield_blast.dds
shield_scroll.dds
shield_blast2.dds
normal_shield.dds
armourglow.dds
radiation.dds
f5_damaged.dds
particles.dds
engineglow.dds
engine_colors.dds
f5_hulk.dds
breakup_alpha.dds
tractor_beam.dds
tractor_beam_alpha.dds
beam_green_atlas.dds
turrets_alliance.dds
alliance_shield.dds
Alliance Alligator Cruiser_damaged.dds
allianceengineglow.dds
Alliance Alligator Cruiser_hulk.dds
turret_blast_purple.dds
Alliance Swordfish Frigate_damaged.dds
Alliance Swordfish Frigate_hulk.dds
plasma.dds
Alliance Cobra Frigate_damaged.dds
Alliance Cobra Frigate_hulk.dds
minimap.dds
battle_buttons.dds
fleet_overlay_icon.dds
green_score.dds
red_score.dds
missile_flare.dds
missile.dds
bullets.dds
target_overlay_line.dds
range_marker.dds
blastglare.dds
shockwave2.dds
button_close.dds
button_close_h.dds
alliance_turret_energy4.dds
alliance_turret_energy5.dds
alliance_turret_gun.dds
plasma_turret_v2.dds
alliance_turret_missile.dds
tab.dds
tab_h.dds
tab_selected.dds
survival2_icon.jpg
survival2.jpg
Alliance Wasp Frigate.dds
Alliance Shark Cruiser.dds
loadscreen_isis.bmp
beam_orange_atlas.dds
lightning.dds
repairbots.dds
turret_blast_yellow.dds
Alliance Wasp Frigate_damaged.dds
Alliance Wasp Frigate_hulk.dds
Alliance Shark Cruiser_damaged.dds
Alliance Shark Cruiser_hulk.dds
ecmshock.dds
ecm_beam.dds
Alliance Python Cruiser.dds
Alliance Python Cruiser_damaged.dds
Alliance Python Cruiser_hulk.dds
turret_blast_red.dds
Alliance Stingray Cruiser.dds
Alliance Stingray Cruiser_damaged.dds
Alliance Stingray Cruiser_hulk.dds
ecmshockbeam.dds
And it will crash with all effects on or off as it does not matter.