Honestly, I don’t know where I’d be without the MAC. I couldn’t even beat the first mission, then I get the MAC and trounce the enemy.
pirate0r:
@crankdawg47
Thanks for the input I’m glad you like the cannon so far. Unfortunately it seems that the accuracy of weapons is hardcoded into the game. Hopefully when cliffski has time he’ll be able to open it up a bit as this game is just asking for some gratuitous modding.
Regarding the speed of the projectile I’ve been recently toying with slowing it down, though for visibilities sake I could always increase the time it takes the trail to fade so if it misses you’ll see the trail going past the cruiser rather than what there is now.
@snowdrift
That got me thinking about how the collisions are actually calculated. If the projectile is discretely jumping every frame then that could explain the shots missing. I wonder if that’s tied to the frame rate as well? I’ll have to ask cliffski
EDIT: I setup a scenario where the I had a single ship firing high speed missiles at an enemy fleet. I used the same deployment every round and found something interesting; the slower you ran the game at, the greater the chance of missile hits. Playing at 4x the missiles were hitting at around 10-20%, at regular speed 40-50%, at 0.2x around 70-80%. I’m definitely going to reduce the speed of the cannon projectiles now.
That sounds like a big problem. Is there a thread specifically discussing this effect?
pirate0r:
EDIT: I setup a scenario where the I had a single ship firing high speed missiles at an enemy fleet. I used the same deployment every round and found something interesting; the slower you ran the game at, the greater the chance of missile hits. Playing at 4x the missiles were hitting at around 10-20%, at regular speed 40-50%, at 0.2x around 70-80%. I’m definitely going to reduce the speed of the cannon projectiles now.
Is this still true in 1.14? That might explain why I do so terrible – I always play at 4x, because I find the usual battles way too long (5 minutes is plenty). This sounds like a major issue.