Creating a module like the nano/armour repair module which repairs other ships of your own fleet (if they are in a specific distance)
- weaker in repair power as normal nano-repair
- more repair supplys
- very high amout of mass/energy
- medium amount of HP
- limited range (about 50-150?)
- takes up a weapon-slot
the idea is to create a true support vessel, combine this with fighter bays and you a utility-vessel honouring it’s name
and perhaps a adv. version of the fleet-repair-module?
which could repair 2 ships at the same time? or just a small stat buff.