I thought it might be nice to have ships latching on to others and repairing them, kinda like homeworld 2 with the RCs
so when the repairer ship has a target needing repair in range it goes up to it and sync movement, should be easy to code with similar code as the formation order (but of course, im no expert)
after its close enough it starts repairing: small drones depart from the mothership and repair the target, in much the same way the repair drones work.
or if thats too hard to program, perhaps repairing can be represented by little beams “welding” the hull breaches together.
who to repair can be determined by an order that works same way as attack cruiser and attack frigates: you assign a range and priority, and they behave accordingly
this should not work on fighters as they go back to carriers for repairs