I decided to see how well my netbook could handle GSB, but I can’t even get it to load. It looks like a DirectX problem.
The window comes up, but it is blank and doesn’t respond or use CPU. The debug logs said:
----DEBUG FILE---- Windows XP detected GSB Debug File. App version Beta 1.12 Desktop resolution is 1024 x 600 Initialising Sound Engine Initialised Sound System with 512 channels Finished Initialising Sound Engine Initialising Direct3D
26/9/2009 - 17::3 - WARNING: Desktop Screen Resolution is below 768 pixels 26/9/2009 - 17::3 - D3DERR_INVALIDCALL 26/9/2009 - 17::3 - CreateDevice 26/9/2009 - 17::3 - D3DERR_INVALIDCALL 26/9/2009 - 17::3 - software vertex processing failed
Initialising 3D Engine Driver : igxprd32.dll Description : Mobile Intel(R) 945 Express Chipset Family DeviceName : \\.\DISPLAY1 About to Create 3D Device with width: 1024 and height : 768 Attempting software Vertex Processing
It looks like it’s trying to make a 3D device of 1024x768, even though my display is only 1024x600.
For comparison, my computer starts are:
ASUS Eee PC 1000H
10" 1024x600 LCD display
Intel Atom N270 processor (dual-core 1.6GHz)
1GB DDR2 RAM
Intel 945 Express onboard graphics chipset
160GB SATA hard drvive
This is rather typical for a netbook. I’m hoping to see if a netbook can play this game decently.