I decided to see how well my netbook could handle GSB, but I can’t even get it to load. It looks like a DirectX problem.
The window comes up, but it is blank and doesn’t respond or use CPU. The debug logs said:
debug.txt
----DEBUG FILE----
Windows XP detected
GSB Debug File. App version Beta 1.12
Desktop resolution is 1024 x 600
Initialising Sound Engine
Initialised Sound System with 512 channels
Finished Initialising Sound Engine
Initialising Direct3D
errors.txt
26/9/2009 - 17::3 - WARNING: Desktop Screen Resolution is below 768 pixels
26/9/2009 - 17::3 - D3DERR_INVALIDCALL
26/9/2009 - 17::3 - CreateDevice
26/9/2009 - 17::3 - D3DERR_INVALIDCALL
26/9/2009 - 17::3 - software vertex processing failed
drawdebug.txt
Initialising 3D Engine
Driver : igxprd32.dll
Description : Mobile Intel(R) 945 Express Chipset Family
DeviceName : \\.\DISPLAY1
About to Create 3D Device with width: 1024 and height : 768
Attempting software Vertex Processing
It looks like it’s trying to make a 3D device of 1024x768, even though my display is only 1024x600.
For comparison, my computer starts are:
ASUS Eee PC 1000H
10" 1024x600 LCD display
Intel Atom N270 processor (dual-core 1.6GHz)
1GB DDR2 RAM
Intel 945 Express onboard graphics chipset
160GB SATA hard drvive
This is rather typical for a netbook. I’m hoping to see if a netbook can play this game decently.