Cross platform Modding Guidelines


#1

Hey all,

The modding support on Mac and Linux just got a compatibility fix in the upcoming 1.07 patch. Mainly a file loading error was fixed with relation to the names_file mission parameter. While fixing that issue I tested through the a number of mods and noticed a few issues with some of them. So here are a few guidelines to follow

  • Use uncompressed DDS textures
    [list][]Currently the Mac and Linux ports do not support compressed textures so the Austria mod currently is missing some icons.
    [/
    :m]
    [*]Ensure the .zip has the data and Mod directory at the root. The Austria mod puts these in an Austria sub-directory.
  • A future mac+linux patch will support reading mods directly from the zip to simplify installation
    [/*:m][/list:u]

#2

Hi Urcle,

thanks for pointing out that I have to use uncompressed icons.
Next Version of my mod, coming in a few days will correct that.

I’m not sure what you mean with the second point.
I have “data\mods\Austria.txt” in the root folder, or do i need to put anything als in the root folder instead of the “Austria” subfolder.


#3

It could be how Cliff packaged it up on the mods page. Basically instead of the zip having

data/mods/Austria.txt

it had

Austria/data/mods/Ausria.txt