- Got air support?
1b. Got anti-air defenses and/or defense fighters?
- Got artillery, mortar or other long distance bombardment support?
2b. Got anti-ballistic (anti-mortar/anti-missile/anti-shell) defenses?
If there are 3 routes to the enemy base, why would the player choose to attack more than one route every wave?
Got special forces, saboteurs, or other troops that don’t follow the pathing system and are intended only for damaging the defenses?
Got trenches on the paths, requiring the attacker to storm them?
Got power plant installations, supporting high energy defenses?
Got tanks in defense? You can’t have proper tank battles without both sides having tanks.