Hey,
wanted to clean up my savegames. After deleting some savegames via the ‘Load Existing Game’-menu …
the game crashes with the errormessage
Failed to allocate file buffer memory:..\src\SIM_LoadGame.cpp 96
It looks like the number of savegames you can delete before the game crashes depends on the file size of the savegames. I prepared to retest this and copied a 48 MB savegame several times. When trying to delete the 2nd of these savegames the game crashes after deleting the .xml and .jpeg file. So I started a second test with smaller files with 4 MB file size. The game crashed again after deleting the 7th set of files.
Even when not deleting enough savegames the game would crash this can cause some graphic issues:
… and when placing Resource Conveyors:
drawdebug.txt (849 Bytes)
errors.txt (175 Bytes)
debug.txt (661 Bytes)