Been waiting for an activation email for 2 days, but in the mean time iv managed to make a mod with about 8 ships and 20 weapons lol.
However all my ships have no random name. Iv got the shipnames folder with a text file taken from another mod, however its now showing the names on the ships but after checking the forums i cant seem to see a fix.
All i keep getting is:
Assertion failure:filename:…\src\GUI_ShipNameOverlay.cpp,linenum:78,build:Full 1.62
Is there another file with the location of ship names that im missing? This is what iv got atm. [Gratuitous Space Battles\mod\data\shipnames\mod.txt] Inside that i have the [names] header and a list of names under that. (works for the mod i stole it from but not working with my ships.)
[EDIT] (offtopic?) And due to this, every battle i do the game crashes. Altho im sure its to do with the damage texture… iv got one fighter with the texture_sprite.dds (texture_damaged.dds in the hull text) and the hulk.dds with new two new hulks to pick from (hulkUVstart = 0 - hulkUVend = 1) yet a crash follows. anyone know why? Size of textures match up with another mod that im using as a reference. I also have (below) in the hull.txt but no [hulk] header… (using a fighter)
0 = 0.00,131.50,155.50,EXP_STARTBREAKUP
1 = 0.00,127.50,166.50,EXP_FIGHTER_DESTROYED_LOD
2 = 0.00,123.00,155.00,EXP_FIGHTER_DESTROYED
3 = 0.00,128.00,142.00,EXP_BLASTGLARE