Patch 1.37 will be changing a few things:
version 1.37
- Bug Fix: Random distribution of damage impacts is more random than before.
- Bug Fix: Plasma torpedoes and ECM effects no longer animate for a while after pausing when at high speed.
- Usability: All battle sounds now stop when you end the battle.
- Bug Fix: random loading screen choices are now more truly random.
- New Feature: Complete overhaul of the post-battle statistics screen with better charts and graphs showing who damaged who.
- Bug Fix: Frigate tractor beam now correctly displays all its data on the ship design screen.
- New Feature: For mods… Game now supports variable parallax terrain items to allow fixed backgrounds.
- New Feature: Flickering nebula lightning effect in background of selected scenarios.
- Ship engine noise is now also controlled by the sound effects volume slider.
- Balance: A number of balance changes have been made.
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If you own the full game, bought it direct, and would like to help test out the features of that version and help ensure I haven’t stupidly got any bugs in it, please email cliff@positech.co.uk, and either use, or include the email address you bought the game with. Once I’ve had a few people try it for a few days, I’ll roll it out.