Strange Crash on adding ships.

I have made a crap load of ships to the game quite recently. And, well I crash when I add certain ones in, I will post the error message in a sec

11/11/2009 - 2::22 - Assertion failure:filename:..\src\SIM_Race.cpp,linenum:69,build:Full 1.23

I found the file causing the crash… I know because I am not crashing anymore.

[config]
classname = Cruiser
name = Federation Den Mother Capital Ship hull
guiname = Federation Den Mother Capital Ship hull
sprite = Federation Wolf Frigate.dds
damagetexture = Federation Wolf Frigate_damaged.dds
hulktexture = Federation Wolf Frigate_hulk.dds
width = 250
height = 250
powerproduced = 2500
cost = 2500
racename = federation

[bonuses]
0 = INTEGRITYBOOST,1.25
1 = ARMOURBOOST,1.25
2 = POWERBOOST,1.25

[runninglights]
0 = 50,118,200,2,1
1 = 205,118,200,2,0
2 = 6,240,200,2,1
3 = 249,240,200,2,0

[engineglows]
0 = 106,218,16,40,STANDARD
1 = 150,218,16,40,STANDARD

[targets]
0 = 54.75,197.50,0,1,43.00,183.00,66.50,212.00,(damage_sprite_smoke-55.00-195.00),(damage_sprite_sparks-53.00-197.00),
1 = 173.00,160.00,0,1,157.00,141.00,189.00,179.00,(damage_sprite_sparks-173.00-160.00),(damage_sprite_sparks-174.00-154.00),(damage_sprite_sparks-173.00-163.00),(damage_sprite_sparks-171.00-166.00),(damage_sprite_smoke-176.00-163.00),(damage_sprite_smoke-173.00-155.00),
2 = 111.50,74.50,1,1,95.00,55.00,128.00,94.00,SHIP_EMMITER_LARGE,(damage_sprite_sparks-111.50-74.50),(damage_sprite_sparks-107.00-69.00),(damage_sprite_sparks-111.00-77.00),(damage_sprite_sparks-111.00-72.00),(damage_sprite_sparks-111.00-83.00),(damage_sprite_smoke-115.00-74.00),(damage_sprite_smoke-112.00-76.00),(damage_sprite_smoke-108.00-71.00),
3 = 151.50,31.50,0,1,131.00,14.00,172.00,49.00,(damage_sprite_sparks-151.50-31.50),(damage_sprite_sparks-147.00-27.00),(damage_sprite_sparks-157.00-33.00),(damage_sprite_smoke-145.00-24.00),(damage_sprite_smoke-158.00-35.00),(damage_sprite_smoke-150.00-28.00),
4 = 179.50,94.00,0,1,163.50,75.00,191.00,104.50,
5 = 23.50,154.00,1,1,9.00,139.00,38.00,169.00,SHIP_EMMITER_LARGE,(damage_sprite_sparks-23.50-154.00),(damage_sprite_sparks-25.00-154.00),(damage_sprite_smoke-24.00-152.00),
6 = 198.50,192.75,0,1,188.50,180.50,208.50,205.00,(damage_sprite_sparks-198.00-194.00),
7 = 86.00,94.00,0,1,73.00,74.50,93.50,101.00,
8 = 72.00,165.00,0,1,56.00,148.00,88.00,182.00,(damage_sprite_sparks-72.00-165.00),(damage_sprite_sparks-74.00-167.00),(damage_sprite_sparks-76.00-172.00),(damage_sprite_smoke-76.00-165.00),(damage_sprite_smoke-76.00-171.00),

[slots]
0 = 128.00,35.00,TURRET,(110.00-45.00),(146.00-45.00),
1 = 24.00,224.00,STANDARD,
2 = 232.00,224.00,STANDARD,
3 = 104.00,182.00,STANDARD,
4 = 152.00,182.00,STANDARD,
5 = 128.00,79.00,STANDARD,
6 = 79.00,47.00,STANDARD,
7 = 177.00,47.00,STANDARD,
8 = 96.00,120.00,TURRET,(62.00-122.00),(96.00-127.00),
9 = 160.00,120.00,TURRET,(194.00-122.00),(160.00-127.00),
10 = 127.00,8.00,TURRET,
11 = 97.00,152.00,TURRET,
12 = 160.00,151.00,TURRET,
13 = 90.00,90.00,TURRET,
14 = 168.00,90.00,TURRET,
15 = 128.00,97.00,STANDARD,
16 = 96.00,29.00,TURRET,
17 = 159.00,29.00,TURRET,

[explosions]
0 = 0,128,80,EXP_FRIGATE
1 = 210,0,0,EXP_STARTBREAKUP
2 = 270,128,128,EXP_FRIGATEDEBRIS
3 = 400,185,149,EXP_FRIGATEBREAKUP
4 = 400,185,149,EXP_PLUMES
5 = 400,185,149,EXP_BLASTGLARE

[hulks]
0 = 95,1,394,430,(emit-290-49-hulk_emmiter),(emit-316-71-hulk_emmiter),(emit-224-152-hulk_emmiter),(emit-152-342-hulk_emmiter),(emit-353-327-hulk_emmiter),(emit-217-142-hulk_smoke_emmiter),(emit-300-56-hulk_smoke_emmiter),(emit-347-311-hulk_smoke_emmiter),
1 = 7,263,85,409,(emit-48-304-hulk_emmiter),
2 = 396,263,502,491,

If that text in the code field is from that sim_race.cpp file then this is the line number 63 and it’s the problem:
2 = 270,128,128,EXP_FRIGATEDEBRIS

If that line isn’t from the sim_race.cpp file then recheck all those ship files which make the game crash. It could be simply a missing , from somewhere.