There is a “fullUnlock” item in the scenarios.dat file, however it doesn’t seem to be activated (for me anyway). All other scenarios listed in the file show in-game for me.
A 'workaround" for those wanting to experiment w/ the game and all possible machines and ingredients is to modify the scenarios.dat file
and to add all items to the “startingResearch”: line under any scenario.
As an example, for scenario “id”:“beginner”, the following could be appended to “startingResearch” to unlock everything
,“research_advanced_auxiliary”,“research_advanced_delivery”,“research_specialist_processing”,“research_experimental_processing”,
“research_chromatograph”,“research_sachet_maker”,“research_uv_curer”,“research_syringe_maker”,“research_centrifuge”,“research_hadron”,
“research_sequencer”,“research_unlock_arctic”,“research_unlock_ocean”,“research_outsourcing”,“research_infrastructure2”,
“research_infrastructure3”,“research_regulatory_connections”,“research_ioniser”,“research_agglomerator”,“research_infrastructure1”,
“research_mass_tooling”,“research_planning_permission”,“research_unlock_desert”,“research_basic_auxiliary”,“research_shaker”,
“research_multimixer”,“research_incinerator”,“research_alternate_delivery_methods”,“research_cream_maker”,“research_advanced_processing”,
“research_autoclave”,“research_cooler”]
Also the disabled entry should be empty ( “disabledResearch”:[], )
Disclaimer on backing up file, changing permissions, etc. If you don’t know how to do that, probably shouldn’t play with this idea.
Obviously some may consider this “cheating” and IMO it definitely is if one were to use it to “beat” the AI. I used it to experiment w/ new machines, etc.