Here are some of the more noticeable changes in todays update:
3) [Bug] Fixed crash bug when dragging a conveyor belt off the map.
I know a few different people encountered this and reported it. Along with a few other crash bugs, this one should be properly dealt with now!
8) [Optimisation] Some route-finding optimisations for large factories.
I had a few people send me HUGE factories which was very helpful for tracking down some CPU and even GPU bottlenecks. These should be much better now, and although this is not the final optimisation by any stretch…it should run much smoother with big factories in 1.10.
10) [Balance] Component prices now vary based on demand.
They always had this, and in the graph for the historical prices you could see them bump around, but now there is less random volatility, and it climbs more sensibly based on demand. This only applies to components, not raw materials, but essentially if you start buying a LOT of car doors, then the price will climb as you struggle to find enough suppliers. This should be acting as a gentle nudge in the late game towards you manufacturing your own components wherever possible. The effect is possibly a bit too subtle for now. Feedback welcome.
11) [Balance] The market value of car features decreases over time.
This includes the ‘base car’ which is initially valued at $16,000. Over time, the ‘fair value’ of this, and other features will slowly drop, depending how high tech they are. This is designed to encourage you to ramp up production, and also not to get left behind too much from as technological POV. It takes a long time to kick in, but I’m interested to know if people feel its effects eventually and what they think of it.
15) [Feature} Loans are now usable.
This is very experimental for now. Loans take a long time to pay back, and are quoted as a daily interest rate, yet you pay back hourly (otherwise the lump sums will be a bit scary). The payback and interest is accounted for under expenses. Let me know if you find the loans useful, too good or too bad a deal, and if you use them.