When battle ends CTD

Here’s the debug file, not much in it:

----DEBUG FILE----
Windows XP detected
GSB Debug File. App version Beta 1.0
Desktop resolution is 2560 x 1600
Initialising Direct3D
Initialising global vertex buffer
creating render targets
success in initialising 3D
Initialising Direct Input
Finished Initialising Direct Input
Initialising Sound Engine
Finished Initialising Sound Engine

Also I had to change my clock and if you run 2500x1600 (or whatever the high res is) you get stretched pixels on the right.

Loved what I got to play!

This seems random and has happened just twice in 10 or so games. Whish I could help more. I will keep at it.